Bugs reach players.
Testing happens at the end, if there is time left.
We run automated checks on every nightly for what broke before and manual passes on agreed builds for what players will notice, and file bug reports a programmer can reproduce the first time.
Crash when swapping weapons during a reload
QA is one engineer, Jordan, focused on test automation and targeted passes. For large volumes of manual testing, ask us before you plan around it.
Test plans and checklists for features, milestones and releases, kept in the tools your team uses.
Smoke tests on each build, full regression passes before milestones and focused tests on risky changes.
Unreal's automation framework, functional tests in maps and Gauntlet tests on packaged builds.
Long sessions and repeated scenarios that catch memory leaks, hitches and crashes over time.
Sessions with emulated network conditions and extra bot clients for load.
Testing happens at the end, if there is time left.
Developers spend more time finding the bug than fixing it.
They return two builds later, and nobody notices for weeks.
We read your bug tracker first: which areas break most, how bugs are reported and how long they stay open. That decides where the first test plans and automated checks go.
Smoke tests run on every build we are given, and automated tests run on every nightly. Before a milestone we run a full regression pass and send a short summary of open issues, trends and risks.
See the whole team.
Owns the test plans, the automated tests and bug triage.
Wires the tests into the build pipeline.
Turns the quality summary into release decisions with your producer.
Yes. Automation catches regressions, and people still find the problems players notice first. Most projects need both.
PC is our default. For other platforms, tell us what you ship on and we confirm the hardware and access we have before we quote.
Yes. We file and triage in Jira or whichever tracker your team already uses.
Send us the engine version, where the project is and the work you need done. We reply within two business days with who we would put on it, or tell you it is not a fit.